Wednesday 6 June 2012

So you wanna roleplay? The beginnings.

Here. Grab a slice of cake and a cup of something to drink and I'll tell you what you should know about your first adventure.

Tea Party the wonderful *AngelNess at DeviantArt.com


So, you have made you character. You have found a group, and you have gotten a hold of the basics. Now you are ready to begin the first adventure. Your GM will most often give you a basic start. Most of the time my characters have found them selves at a packed in, finding one of only a couple of seats left, next to some more or less dubious characters. These more or less dubious characters are often the other PCs and you will end up in some way together, dealing with some quest or other. This is a GM's "go-to" start and you should either come to peace with it or suggest to your GM that he/she give a more detailed start. Just remember to do it politely and respectfully, and preferably before the first session commences. The GM do after all have the power over the life or death of your character (and it is no fun if you piss of the GM... believe me!)

Before you get together with the group you should be certain that you have a few notes scribbled down about your character's personality and look.