Friday 6 December 2013

RPG Shop Spotlight December

RPG Shop Spotlight: December 2013

www.WorldWorksGames.com

Shop:
WorldWorksGames
Type:
Online store
Goods sold:
3D tabletop terrain, accessories and models.
Store location:
Online only
International shipping:
Yes, also Direct Download
First Impressions:

When I first found this page some years ago I was drawn in by how good everything looks. I have seen a lot of 3d models for cut and glue purposes. Theirs are, by far, the best looking ones I have found. The home page show off their most popular items with good and exiting imaging. They have a big area at top where they show off the featured items this week/month. Each product page have good pictures of the models as a whole, in play and as their individual parts.

Stock:

In their stock they have a wide array of models and terrains. They are easily interchangeable and easy to mod to your own purposes. In addition they sell ready made terrain packages so you don't have to do all the cutting and gluing yourself. One day I want to buy some of those packages. I specially like the Feisty Friar Inn they have. I bought it as a pdf and have been cutting and gluing my heart out so I can use it in the big adventure I have planned for Mr. K.

They have models for a wide array of games too. You want something modern? Got it. Something western? Got that too. Want to play among the stars? Check out their Sci-Fi models. More interested in the fantasy worlds? Go right ahead, there is lots to choose from. Horror game you say? Got that too. They even have some that are universal. They also have adventures, game aids and fan kit-bashes. Loads to choose from, so go take a look!

Verdict:

Thumbs up, arms in the air, doing cheers! I absolutely love Worldworksgames! I have bought many of their direct download tabletop terrains and have made most of them (pr have them in the making).

Mr.K Approval?

Mr. K is very pleased by the table top terrain and models I have made for decoration/use in games. He also agrees that WWG's models are by far the best looking ones. Thumbs up from MR. K.

Tuesday 22 October 2013

*The sound of chirping*


I promised a post a little while back, and then I went AWOL. All I have to say is: I'm sorry. Stuff has been happening, life has flown by in a hurry and it's well past midnight... again. Mr. K and me have been up to so much these past weeks that I have barely been able to catch a breath, and It's not over yet.

The K's are singers on the side and we are a part of a concert this weekend. Which meant that we have visitors. Mr. K's parents to be exact, and there is nothing more terrifying than a visit from the mother-in-law. So Mrs. K have been doing a lot of cleaning. And on top of that, tomorrow is Mr. K's birthday. Phew!

So: I hereby promise to write and schedule at least 5 blog posts on Monday next week. If I go AWOL again you are hereby given permission to call me on my shit.

Until next week
Mrs. K

Friday 4 October 2013

The long lost adventurer

I have been gone for a while now. Since June I have been doing lots of field work, until the start of September. Then it was straight back the office and my masters. So the last few weeks I have been very busy with my writing and keeping up with Mr. K, who has taken a short break from his role as the DM of our group. And such, we have not done any gaming since I was at field work.

It has been bothering me lately how little time I really spend on the blog, so I finished some of the many plans I have had and started planning my blogging a bit more. I have decided to have some weekly and monthly posts to share with you. The following are the ones I have planned, so cross you toes and hold your nose.

Tool Tip Tuesdays
Every Tuesday, barring disaster or illness, I will write about one of the many tools out there for players and Dungeon Masters like.
RPG Shop Spotlight
The first Friday of the month I will do a little piece on an online store that sell RPG gear and gadgets.
Rules and Regulation Fridays
Every Friday but the first of the month, I will write a post about a set of rules, how they work and how they can be implemented in the game (if they are not already).

So there you have it. I will do this Friday's shop spotlight tomorrow since it is getting quite late here and I spent all day doing sensible, boring stuff.

You will hear from me again in the near future.

Mrs. K

RPG Shop Spotlight November

RPG Shop Spotlight: October 2013

www.RPGshop.com

Shop:
RPG Shop
Type:
Online store
Goods sold:
RPG equipment, accessories, games and gadgets.
Store location:
Milwaukee, WI, USA
International shipping:
Yes
First Impressions:

When you do a google search for rpg shops, this is the one that pops up first under the address rpglife.com. The link then leads you to this page. At first glance I was a bit sceptical, but the layout grew on me in record speed. The main page lets you quickly get a view of the range of items they sell and also gives you an idea of what items are on sale now.

Stock:

The first thing I did, ofcourse, was to look at the Dungeons & Dragons 3.5 section in their menu to check if they had a good selection. Since the 3.5 edition books are out of print now, I am always happy to see someone that sell them still. Rpgshop.com is one of the few places I have seen the new prints AND some old ones. They also have some 3rd edition books still. I was also thrilled by the selection of miniatures they had. I found something for almost all my characters and NPCs. Absolutely grand if you ask me. Another thing they have a good selection of is the Game Mastery stuff that Mr. K loves so much. We have ordered some maps and cards through the local student geek shop, but it is great to find a good webshop where we can order a large variety of items from. From what I see they have a generally good selection in everything from A to Z of things you would need for you game, that you could find in a games shop.

Verdict:

Thumbs up! I like this online shop. The next time I have some money set aside for RPG stuff I will most likely spend them here.

Mr.K Approval?

Absolutely! His exact words were

"They have a good selection, the prices are nice and in addition they have lots of extra stuff, so those with toddlers can buy their little monsters a gift. Nerds are people too, and we have to get the opportunity to give the little nerdlings stuffed animals and such."

Saturday 3 August 2013

PC Archives: File 001 - Mmimas Nasnan.

Basic Information

Name
Mmimas Nasnan (Mmisomerenkcor-thadarazstri-zaturisve-kyrnivur-lorsvenialisciennith-rolvisient) "Aesthyr yth maurgn onureth ir vaerin vorel sjach thurkear" Liljason
Alias/Short Name
Mmimas Nasnan or Mmisomerenkcor when in dragon shape.
Race
"Tarlven"
Gender
Female
Alignment
Chaotic Neutral/True Neutral
Religion
Nature
Handedness
Right
Age
122
Birthdate
16th of Uktar (The Rotting), The year of the Swimming Lass (1160)
Looks
Size
Small
Height
4'3"
Weight
105 lbs
Hair
Silver (metallic at the roots) graded evenly to raven black at the ends. Reaches down to her knees. She keeps it in a thick braid down her back most of the time. When in finer company she always dresses it in the most recent fashions.
Eyes
Black with silver striations and a metallic tint. When she is using magic her eyes shines almost silver, and when she is really angry they go all black with a silver core.
Skin
Fair with a light tan from days outside. Has a slight metallic tint in moonlight.
Markers and physical description

She has a wingspan of 4 feet and her wings are made for quick movement and manoeuvrability, shaped like those of a hawk of a swallow. The placement of the muscles and her training lets her rotate the wings the same way a hummingbird can, and she can thus hover and stand still in the air. Her wings are also silver tinted with the feathers mostly black black in colour, but with silver colouring the first few inches. Her features are regal and looks elven. She has a straight, slightly snubbed, nose and full lips. She is extremely beautiful. She has a big scar going straight across her stomach. This scar shows as a white line when shape-shifted. The metallic tint in her eyes, hair and skin comes from her silver dragon lineage which has manifested stronger in her than in any of her ancestors since Mmondas' first children (about Mmondas: see lineage).

Racial description

The Tarlven are like small elves with wings with a wingspan of 3 to 4 feet. They stand about 4'5" to 5' tall and a slender. Their regal stature and the wings make them appear "good" to most normal people. They prefer to live in hard-to-access, high places, like on the top of a mesa og mountain. They are all trained in druidic and ranger-y skills from childhood and have a close connection to nature. (I can no longer find the internet resource that I used to create Mmimas)

Clothing

Whenever Mmimas is in a situation that could warrant wearing armor, she wear her "Charis Tobor". This armor one she made herself and is made of red dragon hide. There are small runes all over in blue, red, green, gold and white. On the shoulders are two skulls that emenates a black smoke when the magic they cast are used. On the chest is the image of a tree. On top of the armor she always wears a black cloak with a gold trim around the bottom edge and a big hood that she always keeps on when in new places and amongst people she doesn't trust. She also wears a head covering to hide the distinct coloration of her hair. Her wings she keeps tucked in and fastened with a special harness to make then as invisible as possible. They make her look wide-shouldered when hidden under the cloak. Around her neck hangs a periapt of Wisdom and a chain with her family crest signet ring, and on her fingers are 4 rings: her wedding ring, her personal crest signet ring, her heirloom dragonclaw ring and a Ring of Protection. On her fore arms are a set of red dragon hide bracers and on her feet are a set of soft-soled shoes that she takes off when walking in the forest.

When she is not wearing armor she is wearing one of many sets of clothing. Her favourite is a blue gown with a silver underdress, both made of soft, finely woven wool. With the gown she wears a blue and silver veil and her Dutchess coronet if she is in noble company. She also has a pair of finely decorated shoes with soft soles and a pair of gloves. When she wears this gown she has her wings out or covered by the cloak. She also has a simpler dress with the same accessories as any commoner would have.

Background and Personality

Lineage

The Nasnan family line can be traced back 9 generations to the first Tarlven that set foot on the new homelands. Five generations earlier, Mmondas the fair fell in love with, and had a child with, a silver dragon. Their daughter lived longer and her legacy was the dragon blood and longevity that flows through Mmimas today. The metallic tint in her eyes, hair and skin comes from her silver dragon lineage which has manifested stronger in her than in any of her ancestors since Mmondas' first children. She is expected to live to an age of ca. 2000 years if she dies of old age because of the longevity that comes with the dragon blood combined with her tarlven blood.

Of her family there are now only a few left. In these lands there are only Mmimas and her brother Ssulian left after the tyrant Ssurg killed all the others. This has caused the two of them to become the last two heirs to the throne of Sølvfjell, the city of Tarlven in the Silver Mountains. Mmimas is married to Henk Liljason, a half orc. They have no children together. She is also engaged to be married to the King of Rocharan'ore. On top of that, she has 3 children. The 2 first, the twins Aurix and Orn, are sired by the gold dragon Lhorgosaliavanimas. The last one was sired by the elven quartermaster on the ship Kystens Sverd (who just happens to also be a duke).

Attitude

She is a fierce friend and even fiercer enemy. She gives no quarters when in combat or if threatened, but show mercy when she feels it is fitting. She strives for true balance so sometimes she finds that an evil is needed to keep the balance and may go the opposite way than you might expect her to. She always hides her wings when in public (in areas where she is not comfortable, or when she wants privacy ... which she does most of the time). She has a harness that she uses to tie her wings to her back that can be loosened within seconds, and she wears a big black cloak with elegant markings on it. She covers her unusually colored hair with a cloth and a hood and only remove it at home, at night and when dressing up. She is of a royal bloodline and was raised at the palace so she was taught proper etiquette and behavior. When it comes to her family she is loving and caring and spends most of her time, when not in some kind of danger, with them. She falls in love easily, and since she comes from a matriarcial sosciety where it was accepted, and common, to have many spouses, she sees no wrong in this.

Stats

Level: 18
Ability Scores
STR: 14 (+2)   HP 172   BAB +15/+10/+5
DEX: 19 (+4)   Vitality / Wounds 172 / 18   Bull Rush -2
CON: 18 (+4)   Disarm +17
INT: 18 (+4)   Fortitude +16 Grapple +13
WIS: 22 (+6)   Reflex +13 Overrun -2
CHA: 15 (+2)   Will +18 Sunder +17
APP: 16 (+3)   Trip -2
Class
  • Druid: lvl 11
  • Shifter: lvl 7

Attack Data

  • Melee: +18/+13/+8
  • Ranged: ++20/+15+10
Weapons:
Weapons Att. Bonus Damage Critical
Masterwork Sickle: +15/+10+5 1d4+2 18-20/x2
Masterwork Ghost-touch Rapier: +19/+14/+9 1d4+2 18-20/x2
Masterwork Mighty Composite Longbow +1: +21/+16/+11 1d6 20/x3
Skills
Skill Bonus   Skill Bonus   Skill Bonus
Appraise +4   Handle Animal +19   Profession: Herbalist +8
Balance +6   Heal +5   Ride +4
Bluff +2   Hide +4   Search +13
Climb +6   Intimidate +2   Sense Motive +5
Concentrate +13   Jump +4   Spellcraft +4
Craft: Armor +6   Knowledge: Arcana +15   Spot +14
Craft: Weapons +6   Knowledge: Nature +12   Survival +16
Diplomacy +4   Knowledge: Nobility +6   Swim +8
Disguise +2   Listen +14   Tumble +10
Escape Artist +4   Move Silently +8   Use Rope +4
Forgery +4  

Perform: Song

+6   Perform Sexual Techniques +4
Gather Information +2   Perform: Dance +8      
Feats
  • Two Weapon Fighting
  • Craft Magic Arms and Armor
  • Craft Wondrous Item
  • Extra Wildshape
  • Natural Spell
  • Dragon Craft
  • Bonus from GM: Pleasing Physique
  • Bonus from GM: Seductive
Class Features
  • Animal Companion
  • Nature Sense
  • Wild Empathy
  • Woodland Stride
  • Trackless Step
  • Resist Natures Lure
  • Wild Shape 4/day
  • Greater Wild Shape 7/day
    • Shape Type
    • Animal
    • Beast
    • Giant
    • Humanoid
    • Magical Beast
    • Monstrous Humanoid
    • Plant
    • Vermin
    • Aberation
    • Ooze
    • Dragon
      Shape Size
    • Diminutive
    • Tiny
    • Small
    • Medium
    • Large
    • Huge
  • Supernatural Ease
  • Venom Immunity
  • Infusion
Race Traits
  • Improved Flight
  • Track
  • Knowledge Arcana +5
  • Immune to sleep effects and spells
  • Perception +2
  • Keen Senses
Spoken Languages
  • Common
  • Druidic
  • Elven
  • Undercommon
  • Auran
  • Tarlven
  • Draconic
  • Abyssal
  • Sylvan
  • Orcish

Saturday 29 June 2013

PC Archives: File 0002 - Guðrún Thorsdóttir Birnugætirætt

Basic Information

Name
Guðrún Thorsdóttir Birnugætirætt Lithrosshjǫrð Sǫðullfólk
(Guðrún (her name means "Secret of the gods") – daughter of Thor – of the Birnugætir (bear herder) blood line – of the herd of the coloured horses – of the saddle-people).
Alias/Short Name
Guðrún Thorsdóttir
Race
Human
Gender
Female
Alignment
Chaotic Neutral
Religion
The Norse pantheon with focus on Thor (God of strength and brawling), Sif (wife of Thor and Goddess of war and skill in combat), Uller (God of archery and glory) and Odur (God of travel, new horizons and the sun).
Handedness
Right
Age
16
Birthdate
3rd of Marpenoth (Leaffall), The year of the Daystars (1268)
Looks
Size
Medium
Height
5'2"
Weight
154 lbs
Hair
Bright copper/fire red. Reaches her well below her waist. She keeps in 3 braids; one long, thick one down her back and two smaller, shoulder length ones made from the shorter hair around her face. The two front ones are either hanging loose or braided in to the larger one.
Eyes
A pale blue-green with a golden fleck on her left eye, right next to her pupil.
Skin
Medium dark tan from hours in the sun.
Markers and physical description

She has a snub nose, full lips and a beautiful face, except for a disfiguring scar on the right side of her face. The scar is 3 lines from the claws of a mountain lion that run parallel from the hairline at her temple to an inch from the corner of her mouth. She is of average height for a human female, but not for the women in her tribe. She is taller than all the women in her tribe, and a lot stronger than most, if not all, of the men. She is lean and muscular. She speaks with a soft, deep voice that becomes gravely and sexy when she snaps into her other personality.

Clothing

She wears an outfit common in her tribe consisting of baggy trousers of soft leather that reaches to her ankles and that can be worn either as a pant-skirt, harem trousers or riding/fighting trousers by tying ribbons to it. She wears boots of leather with soft soles, that reaches her ankles. On top of both boots and trousers she has wrapped long, woven, wool ribbons in brown and red with light green and yellow braid-pattern. The ribbons are wrapped around her legs from under her heal, over her ankles and up to her knees.
On her torso she wear a light green linen shirt with wide sleeves and embroidery on the collar, neck opening, shoulders and sleeves. From her wrists to her elbows she has wrapped the same woven ribbons that she has on her feet, but these are a bit thinner and finer woven. On the inside of her left under arm she wears a piece of stiff leather strapped to, and shaped after, her arm to protect her arm when using her bow. On the right hand she wears finger protectors that are made of a decorated bracer that has 6 straps that go from the bracer to her thumb, index and middle fingers where they secures leather finger "hoods". The index finger "hood" has a small protrusion that help hold the bow string. Over the shirt she wears a tunic, without sleeves, of woven, decorated, brown and russet wool that reaches her to the knees. It is split in both sides up to her hips and the front narrows slightly to mid thigh where is goes into a rounded point that reaches to the knees. The back is square to make it useful for sitting on. The tunic is also decorated with coloured ribbons. Over the whole she wears her leather armour. On her back she carries her backpack with her rope and other gear,"Sprang", her bow and "Tåre", her greataxe. On her hip/wais she has a belt with two belt pouches, "Mjolner", her warhammer, and her quiver of arrows. Over her left shoulder hangs her cloak/cape. It is fastened over her left shoulder and under her right arm. The cloak has a "over-flap" that can be used as a hood when she put her cloak over both shoulders and folds the flap over her head. She also has on a pair of soft doeskin gloves.

Background and Personality

Lineage

Birnugætirætt is one of the oldest bloodlines in the Lithrosshjǫrð tribe. The oldes members of the family serves the community on the elder council, and the patriarch serves as one of the Jarl's advisers. The family is also known to produce upstanding members of the tribe and skilful, strong warriors. The Birnugætir bloodline is a part of the Lithrosshjǫrð tribe, one of a handful nomadic tribes on the mild, flat plains and hill areas north of the mountains and in Homnore. They wander from Homnore to the North Western coast and back each year, using the great, open, fertile plains to feed their large herds of horses. Along the way they trade their horses to the local villages as they pass, and on the Great Market once a year. The people of the plains are called the Sǫðullfólk, The Saddle People, or The Horse Tribes and live up to the name. They have the largest herds of horses anywhere on the continent and pride themselves in the quality of the horse flesh they breed. The tribes, or hjǫrð, are named for the horses they breed. Weather they are known for speed, strength or their colour. Since each tribe only has a certain number of families and bloodlines a strict regulation is put on marriage to discourage inbreeding. It is normal to marry outside the tribe, and often the young members of the tribe leave on raids and adventures to bring back spouses, thralls and new horses to bring new blood to the hjǫrð.
Guðrún's close family is made up of her mother Ranveig, her father Baldrin, her 5 brothers, Stein, Eirik, Geirr, Alg and Raum, and her 3 sisters, Solveig, Embla and Annlaug. The 3 eldest brothers are all married with women from the Lithrosshjǫrð, and so are 2 of her sisters. The third sister and the next to youngest brother were married to young people from other tribes.

Attitude

Guðrún is patient, calm and controlled. She has learned to control the strength she possesses and can therefore take a while to rile if someone tries. She would have been a great beauty if not for the disfiguring scar on her face from the attack of a mountain lion. She values strength and the strongest's right to survival above almost anything else. The only thing stronger is her duty to her family and the strength of her word. If she makes a promise, she will do all in her power to keep her word, and if she can find thralls, riches, spouses and horses for her tribe she will pursue it. She gives no quarter in combat and will not go out of her way to help others unless she can gain something from it. When she gets high, be it on adrenalin during a fight or by imbibing something or other, her personality changes to a lusty, loose, wild, outspoken, brawny woman with short temper and a will to fight and brawn. When she is high she picks fights and run wild in all ways possible. While in the tribe they contained this personality by being careful and teaching her to keep away from substances that would bring it out in her, and they taught her how to control it in battle.

Background

Guðrún was born the night of a great storm, with thunder and lightning accompanying her birth and first cry. The Volva, the tribe's scryer and priestess, had it declared that she was the daughter of the god Thor and that she was to be called Guðrún, the God's secret, daughter of Thor. As she grew up she grew tall and strong and beautiful, and soon could out brawl any of the boys in the tribe. She was given training as a herd guardian, and when she showed signs of her dual personality she was given training in using that side to add strength and fury to the battle field. When she was 7 she and some of the other children of the tribe were out on the plains practising with the bow when a mountain lion happened upon them and attacked them. 2 of the other children were killed before the lion attacked Guðrún, and nearly succeeded in killing her, maiming her face and diminishing her beauty. She soon dedicated herself to becoming the strongest and most skilful in the tribe, and by her 13th summer she was stronger than all but a couple of members in the tribe. A betrothal was arranged with a suitable man for her from the Hniflungr bloodline, but the young couple could not find common ground to build a solid marriage on, and since her bloodline is so old, the selection of "viable blood" was small. The betrothal was broken and the young Hniflungr male was married to another young woman from a different tribe the next Great Market. When she was 15 and had managed to trade for enough money to buy an armour and equipment at the Great Market, she decided she would leave the tribe to follow the tradition of Blóðferði, to go out into the world to bring the tribe new blood in the form of a husband (or possible husbands and wives for the young members of the tribe), new horses and new thralls. So she left her parents and her siblings the next time they passed a village or town to bring her family honour and riches and new blood. She also has a wish to build a stronghold near the pass to the winter pastures to make it more secure and to give the tribe a safe haven to rest, resupply and trade before heading for the western coast.

Stats

Level: 1
Ability Scores
STR: 18 (+4)   HP 14   BAB +1
DEX: 16 (+3)   Vitality / Wounds 14 / 15   Bull Rush  
CON: 15 (+2)   Disarm  
INT: 8 (-1)   Fortitude +4 Grapple +5
WIS: 13 (+1)   Reflex +3 Overrun  
CHA: 13 (+1)   Will +1 Sunder  
APP: 11 (+0)   Trip  
Class
  • Barbarian: lvl 1

Attack Data

  • Melee: +5
  • Ranged: +4
The basis I'm going to use for the Greataxe. Double the blades and elongated top tip og the blade, but same style.
Weapons:
Weapons Att. Bonus Damage Critical
"Mjolner" (Warhammer) +5 1d8+4 20/x3
"Tåre" (Greataxe) +5 1d12+6 20/x3
"Sprang" (Shortbow) +4 1d6 20/x3
Skills
Skill Bonus   Skill Bonus   Skill Bonus
Appraise -1   Heal +1   Survival +3
Balance +2   Hide +2   Swim +2
Bluff +1   Intimidate +5   Tumble +2
Climb +3   Jump +3   Use Rope (3 bonus ranks from GM) +6
Concentrate +2   Listen +1      
Craft: Weaving +1   Move Silently +2      
Diplomacy +1   Perform: Oratory +1      
Disguise +1   Profession: Horse herder/tamer +2      
Escape Artist +2   Ride +5      
Forgery -1   Search -1      
Gather Information +1   Sense Motive +1      
Handle Animal +5   Spot +1      
Feats
  • Mounted Combat
  • Power Attack
Class Features
  • Fast Movement
  • Illiteracy (she can write and read numbers and can do simple math)
  • Rage 1/day
Race Traits
  • 4 extra skill points at level 1
  • 1 extra skill point per level
  • 1 extra feat at level 1
Spoken Languages
  • Common

A new adventure, a new character

Welcome back!

It has been a while since I have done any serious roleplaying lately and lately we (Mrs. K, Mr. K and Mrs. C) have been discussing a new adventure with new characters. Our main characters are now level 18 and we have been playing them for 7 years, so we thought a new adventure, from level 1, in the same world and time as our other characters would be real fun. So the last 3 days we have been toiling and planning and making characters together. Right now Mr. K and Mrs. C are on Skype discussing some information about a city that my character knows nothing about. So I have been banned to my office with a headset with music. I am therefore using these few moments to tell you about the character creation process involved in making a really, really, detailed and thought through character for a roleplay-heavy D&D 3.5 campaign.

Saturday 1 June 2013

Ok. It has been a hectic month so you will have to forgive me for not saying hi and letting you in on the going ons. I have been away for a month now, and I am leaving again tomorrow morning at 4 am. The summer has begun here and we (me and 3 other researchers) are leaving for Upper Anarjohka National Park on monday to survey for 3 weeks. After that I am hired to work at a dig in Alta for 7 weeks. I get 2 weeks to recouperate at home in between though. I will let you hear from me then.

Until the dice again hit the table
Mrs. K, signing out.

Saturday 6 April 2013

Mapping: Hand drawn maps tutorials

I have been working on the map for a world for a time now and have been stumbling across lot of nice tutorials on how to draw the different elements and how to make it look the way I want. So I thought I would share some of them with you.

Drawing Isometric Rivers
Designing a Town
Drawing Swamps
Defining Scale Using Mountains
Drawing coastal Waters
Drawing Realistic Coastlines
Converting a Phone Photo to Digital Line Art
How To Draw Forests
Drawing Isometric Cliffs
3 diffent types of cliffs
Isometric Mountains
Drawing an original fantasy map


That's all for now. Keep checking in on this one as I will probably update it now and again.

Now I'm off for a night of solo gaming with Mr. K
Mrs. K

Saturday 9 March 2013

Problems with the Economic System in D&D Ⅱ

Introduction

I previously wrote about issues I found with the Dungeons & Dragons economic system in the post titled “Problems with the Economic System in D&D”, and not surprisingly, I’ve pondered quite a bit on the subject. After writing an article on the Canned Blog, “D&D: Konvertering av prislister Ⅲ”, and coming back here to check what I previously had written on the subject, I was a bit surprised to read what I wrote at the end of the article; I quote:

… to make the economic system work well, two changes have to be done. First of all, there has to be only one system, not two as it is now (one for Joe Commoner and another for the heroes). Secondly, the whole economic system has to be rethought and redesigned from the bottom up. This would cause the sums found by the adventurers to be something completely different, and the rare Gold Crown (the monetary unit in my system which I’ve set to 240 silver pence) would truly get a unique status.

Do I still hold to that idea? I’ll hereby provide a translation on my Canned Blog-post on price lists, and see whether I still agree with my previous thoughts.


Edit: I found a few errors; some were minor, some were horrendous. I have corrected these now. My apologies.

Mr. K.

Tuesday 22 January 2013

The NPC Archives: File 0001 - Gilder the Post Coachman

Gilder the Post Coachman

Name: Gilder
Age: 45-55 years of age
World: Rocharan'nore
Location: Fellstad
Occupation: Driver of the Post Carriage between Fellstad and Thorva.

Description: His hair was brown but is now beginning to grow thin and go white. His beard and moustache are red in colour. He has strong, rough hands with lots of hair (imagine a lumberjack or something). The hands tell the tale of many years of carriage driving. So does his muscles and general build.
He is a skilful and careful driver and an easy companion. He likes to chat and joke when travelling with companions but does not manage to keep up well in a fight.

History: Gilder was first encountered 14th of Eleint (9th month of the Forgotten realms calendar), the year of the Snarling Dragon (1279). He had offered a seat for the slightly pregnant Mmimas Nasnan from Fellstad to Thorva when she went off to train with her master druid. He was damaged on the trip by the acid from the fangs of the giant serpent "Nwrevi". The serpent met his end by the edge of Mmimas' sword and the bite of her panther companion "Pus", and Gilder survived the ordeal and delivered them safely to Thorva 2 days later.

Thursday 17 January 2013

Just an update:

Hello again.
I am just popping in to tell you that I am still here and I am working on some posts now that I am back home and have access to all my roleplaying items.
The soon-to-be-finished posts that will be posted in the near future are:
The very first character profile; Mmimas Nasnan Liljason.
A couple of NPC descriptions
My world map and an article about making/drawing a good/realistic map.
A short word about home made terrains with links to some good sources.
"The Maiden"
A couple of break down articles of customising and describing your character.
A short run through of movement and movement rules in D&D 3.5
Sizes and weights

I will be working slowly but surely through all my many, many notes and papers to make new posts about the fantastic world Mr K have made for us.

As for more articles... Any requests?

Mrs K.